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Personal Projects

We come in peace

Game scene with a space truck abducting an alien

3D game with 2D visual elements in which the player assumes the role of a space trucker assigned to collect specific aliens from the surface of a planet. The gameplay involves navigating open terrain and gathering both targeted aliens and special items within a set time limit. Initially developed during a Game Jam, the game was later improved and expanded into a more complete version with multiple levels.

  • Made In: Godot
  • Time Frame: 2 weeks
  • Year: 2025
  • Team Size: 3
https://paulobfalmeida.itch.io/viemos-em-paz-fullversion

Forced Vacation

Visual novel with 2 characters talking

A visual novel about a former soldier on vacation on a secluded tropical island, having to deal with people affected by the war he is fleeing from. Created as a project for a university course.

  • Made In: Renpy
  • Time Frame: 2 months
  • Year: 2024
  • Team Size: 9
https://os-cubanos-studio.itch.io/frias-foradas

Meowth Exploring 'Cruz e Sousa Museum'

character jumping in front of museum

A simple game, made for a university Computer Graphics discipline,where a character can walk and jump around the 'Cruz e Sousa' museum, with the objective of passing through the checkpoints on the map within a set time.

  • Made In: Unity
  • Time Frame: 2 weeks
  • Year: 2022
  • Team Size: 2
https://paulobfalmeida.itch.io/meowthexplorandocruzesousa

Taking the trash out

Visual novel with a character talking

A short visual novel about a man with a troubled past and a cop stuck in a same-day loop, featuring a falling items minigame. Created during a 48-hour game jam.

  • Made In: Godot
  • Time Frame: 2 days
  • Year: 2024
  • Team Size: 4
https://paulobfalmeida.itch.io/take-the-trash-out